AR track · Intermediate

Augmented Reality Development

Create augmented reality experiences for phones and the web — from 3D product try-ons to location-aware AR — using WebXR, ARKit and ARCore.

8 weeksLive online cohort + device labsIntermediate
You will be able to

What you’ll walk away with.

  • Prepare optimised 3D assets for mobile AR
  • Build web-based AR that opens without an app
  • Use plane detection, image tracking and anchors
  • Publish an AR experience to real users

Tools you’ll use

UnityAR FoundationWebXRThree.jsBlenderReality Composer
Curriculum
  1. 01

    AR fundamentals: tracking, anchors and occlusion

  2. 02

    3D assets: glTF, USDZ and PBR materials

  3. 03

    WebXR and model-viewer for browser AR

  4. 04

    Unity AR Foundation for iOS and Android

  5. 05

    Image and face tracking

  6. 06

    Capstone: a published AR product experience

Enrollment

Request your seat.

Cohorts are small. Send your details and we’ll email the next start date, schedule and fee. No payment is taken here.