VR track · Intermediate
Virtual Reality Development with Unity
Design and build immersive VR applications for Meta Quest and PC VR, covering interaction, locomotion, performance and comfort.
You will be able to
What you’ll walk away with.
- Set up a Unity XR project for standalone headsets
- Build grab, teleport and UI interactions
- Optimise scenes to hold a stable frame rate
- Design comfortable, accessible VR experiences
Tools you’ll use
Curriculum
- 01
VR hardware, tracking and the XR Interaction Toolkit
- 02
Locomotion, comfort and motion-sickness prevention
- 03
Hand tracking and physics interactions
- 04
Spatial audio and lighting
- 05
Performance profiling for Quest
- 06
Capstone: a VR training simulation
Enrollment
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